---
description: Review of Wwise Software: system overview, features, price and cost information. Get free demos and compare to similar programs on Software Advice Ireland.
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title: Wwise | Reviews, Pricing & Demos - SoftwareAdvice IE
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# Wwise

Canonical: https://www.softwareadvice.ie/software/320439/wwise

> Audiokinetic provides an advanced and scalable integrated approach to interactive audio design and production through its cutting-edge comprehensive tools and revolutionary workflows. Its pioneering technology includes the award-winning and game-changing solutions Wwise, Wwise Automotive, SoundSeed, and Strata.&#10;&#10;Audiokinetic has enterprise agreements with all major game publishers worldwide. With lots of game titles powered by Wwise shipped every year, as well as 1000 AR/VR/MR/XR projects powered by Wwise, Wwise has made its mark as the industry’s gold standard for interactive audio development. Wwise has unshackled game audio from technical and creative limitations, and liberated sound designers with a set of tools putting real-time manipulation in their hands. With maximum control on on sound behaviors, and minimum dependency on game code, sound designers can channel all their time into creativity and awakening new worlds with innovative and immersive audio experiences.&#10;&#10;Revolutionizing the production pipeline for Location Based Entertainment (LBE) audio creators, Wwise provides out-of-the-box support for irregular speaker setups with up to 255 audio channels and any number of devices, as well as the most advanced spatial audio toolset and object-based pipeline on the market.&#10;&#10;Audiokinetic is revolutionizing automotive audio, providing engineers with pioneering interactive and spatial audio solutions to design and implement holistic, immersive, and audio-branded automotive experiences. Wwise Automotive sets new standards that empower manufacturers to create unique sound signatures and streamline workflows related to interactive sound generation for vehicle chimes, ADAS, and external pedestrian safety applications, such as AVAS.&#10;&#10;Powering next-generation audio for simulation training technology, Audiokinetic’s audio engine Wwise provides the most advanced interactive and spatial audio technology. Wwise revolutionizes the production pipeline and allows for implementing immersive, realistic, and accurate representations of simulated environments, and meets critical Training and Simulation industry audio requirements.&#10;&#10;Audiokinetic provides consumer electronics manufacturers, and semiconductor and silicon vendors, with customized solutions to enhance products or their platforms. Addressing new interactive audio and immersivity requirements, Audiokinetic provides software solutions that are scalable for a vast array of hardware platforms, including embedded targets, and provides the tools needed to create audio-branded experiences that give products a distinct sonic identity and the reactive sonic interface end users need to interact with their devices.&#10;&#10;Audiokinetic has partnerships with universities and academic institutions worldwide. Fostering the next generation of audio creators and educators, the Audiokinetic Education Program guides and informs the best interactive audio curriculums and offers free learning material to thousands of students online.&#10;&#10;The Audiokinetic creators' community represents the world’s largest interactive audio community. Through various highly anticipated yearly events held around the world and online, such as the Wwise Tour, the Interactive Music Symposium and the Wwise Worldwide Expo, Audiokinetic mobilizes creators to collaborate, share their ideas, and inspire the evolution of audio production. Amongst its various content channels and resources, its Audiokinetic Blog is the interactive audio blog in the world, and is currently available in five languages: English, Chinese, Japanese, Korean and French. Audiokinetic is dedicated to continuously providing the platforms for interactive audio thought leadership, empowering the community through its Creators Directory, and developing online services that propel meaningful community collaborations and opportunities within its ecosystem.
> 
> Verdict: Rated **5.0/5** by 2 users. Top-rated for **Likelihood to recommend**.

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## Quick Stats & Ratings

| Metric | Rating | Detail |
| **Overall** | **5.0/5** | 2 Reviews |
| Ease of Use | 4.5/5 | Based on overall reviews |
| Customer Support | 4.0/5 | Based on overall reviews |
| Value for Money | 4.5/5 | Based on overall reviews |
| Features | 4.5/5 | Based on overall reviews |
| Recommendation percentage | 100% | (10/10 Likelihood to recommend) |

## About the vendor

- **Company**: Sony Interactive Entertainment

## Commercial Context

- **Starting Price**: JP¥0
- **Pricing model**: Other (Free version available) (Free Trial)
- **Pricing Details**: Contact  Audiokinetic for pricing details.
- **Target Audience**: 11–50, 51–200, 201–500, 501–1,000
- **Deployment & Platforms**: Mac (Desktop), Windows (Desktop), Windows (On-Premise)
- **Supported Languages**: English
- **Available Countries**: Afghanistan, Albania, American Samoa, Andorra, Anguilla, Antigua & Barbuda, Argentina, Armenia, Aruba, Australia, Austria, Azerbaijan, Bahamas, Bahrain, Bangladesh, Barbados, Belgium, Belize, Bermuda, Bhutan and 148 more

## Features

- 3D Games
- Application Management
- Audio Capture
- Audio Editor
- Audio Manipulation
- Audio Mixing
- Batch Processing
- Collaboration Tools
- Compression
- Custom Development
- Data Synchronisation
- Debugging
- Interactive Content
- Issue Management
- Mastering
- Media Library
- Multi-Channel Management
- Multimedia Support
- Multiple Format Support
- Multiple Projects

## Integrations (6 total)

- CRYENGINE
- GameMaker: Studio
- Godot Engine
- REAPER
- UnitySuite
- Unreal Engine

## Support Options

- Email/Help Desk
- FAQs/Forum
- Knowledge Base
- Phone Support

## Category

- [Game Development Software](https://www.softwareadvice.ie/directory/4209/game-development/software)

## Related Categories

- [Game Development Software](https://www.softwareadvice.ie/directory/4209/game-development/software)
- [Audio Editing Software](https://www.softwareadvice.ie/directory/4645/audio-editing/software)

## Alternatives

1. [Audacity](https://www.softwareadvice.ie/software/117915/audacity) — 4.5/5 (464 reviews)
2. [Logic Pro](https://www.softwareadvice.ie/software/117876/logic-pro) — 4.8/5 (149 reviews)
3. [Adobe Audition](https://www.softwareadvice.ie/software/117885/adobe-audition) — 4.7/5 (243 reviews)
4. [Adobe Premiere Pro](https://www.softwareadvice.ie/software/317663/adobe-premiere-pro) — 4.7/5 (565 reviews)
5. [Pro Tools](https://www.softwareadvice.ie/software/117918/pro-tools) — 4.7/5 (92 reviews)

## Reviews

### "Audio Synchronization Like A Pro" — 5.0/5

> **Zack** | *6 June 2023* | E-Learning | Recommendation rating: 9.0/10
> 
> **Pros**: Object, container, switch, packaging, modular based implementation, etc. A complete suite of the most current implementation concepts.
> 
> **Cons**: Before figuring out the switch implementation the sound is hard to sync. Eventually will get the hang of it though.
> 
> Sound to audio to digital then sync. Considering from analog to square wave is a calculus attempt to dimension downgrade to be very inspirational.

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### "Best of the Best for Interactive Audio" — 5.0/5

> **Adam** | *3 October 2023* | Music | Recommendation rating: 10.0/10
> 
> **Pros**: Very comprehensive features and fantastic tutorials to learn the ropes. The free courses are incredible at teaching the basics and laying a foundation for users to teach themselves features down the road. It makes audio integration easy with Unity (I haven't tried integrating with other game engines yet) but I imagine it's a similar experience for other engines, too.
> 
> **Cons**: The steep learning curve was a lot to take in for a non-programmer. Wwise is definitely laid out for programmers and not a musician. Which is ultimately for the better, I must admit. It taught me how to view audio assets as a piece of the puzzle for game development and showed me how to better prepare audio files for interactive music in video games.
> 
> A long journey from Wwise 101 to now - but no regrets. It is an absolute no-brainer to use Wwise whenever possible, it makes the game come to life with dynamic audio and states / triggers for any situation.

## Links

- [View on SoftwareAdvice](https://www.softwareadvice.ie/software/320439/wwise)

## This page is available in the following languages

| Locale | URL |
| en | <https://www.softwareadvice.com/app-development/wwise-profile/> |
| en-AU | <https://www.softwareadvice.com.au/software/320439/wwise> |
| en-GB | <https://www.softwareadvice.co.uk/software/320439/wwise> |
| en-IE | <https://www.softwareadvice.ie/software/320439/wwise> |
| en-NZ | <https://www.softwareadvice.co.nz/software/320439/wwise> |

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